Utility: move fixedpoint class over to the correct namespace
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This commit is contained in:
Erki 2021-09-19 15:42:23 +03:00
parent 041276f436
commit 3b2b535ad5
2 changed files with 4 additions and 4 deletions

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@ -6,7 +6,7 @@
#include "utility_fixedpoint.hpp"
using FP15 = Peripherals::FixedPoint<std::uint32_t, 15>;
using FP15 = Utility::FixedPoint<std::uint32_t, 15>;
TEST_CASE("FP constructors work appropriately.", "[utility],[fixed point]")
{
@ -172,7 +172,7 @@ TEST_CASE("FP arithmetic operators work appropriately.", "[utility],[fixed point
TEMPLATE_TEST_CASE("FP converting back to integral values works appropriately.", "[utility],[fixed point]",
std::int8_t, std::int16_t, std::int32_t)
{
using FP = Peripherals::FixedPoint<TestType, 4>;
using FP = Utility::FixedPoint<TestType, 4>;
FP fp(4);

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@ -9,7 +9,7 @@
#include <cstdint>
#include <type_traits>
namespace Peripherals
namespace Utility
{
namespace Details
@ -301,6 +301,6 @@ using Q7 = FixedPoint<std::int8_t, 7>;
using Q15 = FixedPoint<std::int16_t, 15>;
using Q31 = FixedPoint<std::int32_t, 31>;
}// namespace Peripherals
}// namespace Utility
#endif//SKULLC_UTILITY_FIXEDPOINT_HPP_