69 lines
1.3 KiB
C++
69 lines
1.3 KiB
C++
//
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// Created by erki on 29.06.22.
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//
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#include <catch2/catch.hpp>
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#ifdef NDEBUG
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#undef NDEBUG
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#define NDEBUG_WAS_SET
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#endif
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#include "utility_assert.hpp"
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#ifdef NDEBUG_WAS_SET
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#define NDEBUG
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#endif
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namespace
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{
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bool assert_flag = false;
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void assertCallback(const char*, const char*, const int)
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{
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assert_flag = true;
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}
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}// namespace
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TEST_CASE("Assert debug without NDEBUG gets triggered if check is false.", "[utility],[assert]")
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{
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assert_flag = false;
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Utility::Assert::setHandler(assertCallback);
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SKULLC_ASSERT_DEBUG(false);
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CHECK(assert_flag == true);
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}
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TEST_CASE("Assert debug without NDEBUG doesn't get triggered if check is true.", "[utility],[assert]")
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{
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assert_flag = false;
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Utility::Assert::setHandler(assertCallback);
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SKULLC_ASSERT_DEBUG(true);
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CHECK(assert_flag == false);
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}
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TEST_CASE("Assert safe without NDEBUG gets triggered if check is false.", "[utility],[assert]")
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{
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assert_flag = false;
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Utility::Assert::setHandler(assertCallback);
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SKULLC_ASSERT_SAFE(false);
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CHECK(assert_flag == true);
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}
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TEST_CASE("Assert safe without NDEBUG doesn't get triggered if check is true.", "[utility],[assert]")
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{
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assert_flag = false;
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Utility::Assert::setHandler(assertCallback);
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SKULLC_ASSERT_SAFE(true);
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CHECK(assert_flag == false);
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}
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