69 lines
1.3 KiB
C++

//
// Created by erki on 29.06.22.
//
#include <catch2/catch.hpp>
#ifdef NDEBUG
#undef NDEBUG
#define NDEBUG_WAS_SET
#endif
#include "utility_assert.hpp"
#ifdef NDEBUG_WAS_SET
#define NDEBUG
#endif
namespace
{
bool assert_flag = false;
void assertCallback(const char*, const char*, const int)
{
assert_flag = true;
}
}// namespace
TEST_CASE("Assert debug without NDEBUG gets triggered if check is false.", "[utility],[assert]")
{
assert_flag = false;
Utility::Assert::setHandler(assertCallback);
SKULLC_ASSERT_DEBUG(false);
CHECK(assert_flag == true);
}
TEST_CASE("Assert debug without NDEBUG doesn't get triggered if check is true.", "[utility],[assert]")
{
assert_flag = false;
Utility::Assert::setHandler(assertCallback);
SKULLC_ASSERT_DEBUG(true);
CHECK(assert_flag == false);
}
TEST_CASE("Assert safe without NDEBUG gets triggered if check is false.", "[utility],[assert]")
{
assert_flag = false;
Utility::Assert::setHandler(assertCallback);
SKULLC_ASSERT_SAFE(false);
CHECK(assert_flag == true);
}
TEST_CASE("Assert safe without NDEBUG doesn't get triggered if check is true.", "[utility],[assert]")
{
assert_flag = false;
Utility::Assert::setHandler(assertCallback);
SKULLC_ASSERT_SAFE(true);
CHECK(assert_flag == false);
}