Update to use skullc for enums
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main.cpp
1
main.cpp
@ -3,7 +3,6 @@
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#include <utility_logging.hpp>
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#include <utility_logging.hpp>
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#include <utility_assert.hpp>
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#include <utility_assert.hpp>
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#include <utility_staticpointer.hpp>
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#include <utility_staticpointer.hpp>
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#include <cassert>
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#include <utility_function.hpp>
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#include <utility_function.hpp>
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#include "radio_hw_instance.hpp"
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#include "radio_hw_instance.hpp"
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@ -6,6 +6,7 @@
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#define SKL_TUNNEL_RADIO_INTERRUPTS_HPP
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#define SKL_TUNNEL_RADIO_INTERRUPTS_HPP
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#include <cstdint>
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#include <cstdint>
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#include <utility_enum_helpers.hpp>
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namespace radio
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namespace radio
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{
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{
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@ -22,17 +23,7 @@ enum class Interrupts : std::uint8_t
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BAT_LOW = (1 << 7)
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BAT_LOW = (1 << 7)
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};
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};
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inline Interrupts operator|(const Interrupts& lhs, const Interrupts& rhs)
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SKULLC_ENUM_DECLARE_BITFLAG_OPERATORS(Interrupts)
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{
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using T = std::underlying_type_t<Interrupts>;
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return static_cast<Interrupts>(static_cast<T>(lhs) | static_cast<T>(rhs));
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}
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inline Interrupts operator&(const Interrupts& lhs, const Interrupts& rhs)
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{
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using T = std::underlying_type_t<Interrupts>;
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return static_cast<Interrupts>(static_cast<T>(lhs) & static_cast<T>(rhs));
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}
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}
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}
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